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Showing posts with label In Ruins. Show all posts
Showing posts with label In Ruins. Show all posts

Thursday, December 2, 2010

Missing Archway in Migdal Zedek

The Nature and Parks Authority of Israel is responsible for the upkeep of Migdal Zedek today. Earlier this year they published on their website an article about a missing archway. In the fortress there is an ornate entrance which is visibly missing some stones. It seems that this is a recent development, and as late as the 1970s these stones were still in place. Zvika Tzuk explains that the stones are of archaeological importance and they are trying to recover these stones.

Looting stones is one of the most common stories of ruins. On one hand, ruins have been erased in this manner. On the other, perhaps we should consider this a legitimate activity for ruins. We wrote in our Ruins Criteria that ruins should not suffer from human intervention. By this we mostly meant that attempts to rebuild or preserve ruins ruins the ruins. [not a typo!] But perhaps negative intervention is legitimate. Ruins have always undergone looting. This is part of what makes them ruins.

This is a delicate subject. On one hand, we would like everyone to be able to enjoy the lovely decorated archway. On the other hand, we want everyone to enjoy the lovely ruins. This is one of the many points where archaeology and ruin-ology do not jive.

Saturday, November 27, 2010

Ruin Criteria III: Incomplete


One reason why ruins tend to capture the imagination is that they provide room FOR imagination. A ruin must be partially incomplete, and this incomplete-ness provides the opportunity for us to imagine what may have once been there. Instead of being passive observers, we become active in recreating the past. Christopher Woodward writes:
"Each spectator is forced to supply the missing pieces from his or her own imagination and a ruin therefore appears different to everyone." (In Ruins p15)
Rose Macauley quotes Thomas Whately, stating that the effect of ruins on the imagination is profound:
"All remains excite an enquiry into the former state of the edifice, and fix the mind in a contemplation of the use it was applied to ... they suggest ideas which would not arise from the buildings if entire ... Whatever building we see in decay, we naturally contrast its present to its former state, and delight to ruminate on the comparison." (Thomas Whately, Observations on Modern Gardening, 1770, quoted by Rose Macaulay, Pleasure of Ruins, 29)
For ruins to properly activate the imagination, they must be incomplete enough to leave gaps, but show enough of the building to give us a hint. We can say that a certain percentage of a building must remain. Less than 100%, but more than 0%. Some walls, certainly. Windows and doorways are helpful.

Friday, November 26, 2010

Ruin Criteria II: Vegetation

One of the most important aspects of a ruin is its vegetation. Ruins are the result of conflicting forces: the force of man, building structures and defying gravity, and the force of nature, eroding and returning things to equilibrium. Even a structure that is first destroyed by human force undergoes a transformation at the hands of nature. I suppose this is not an ironclad rule, as buildings become ruins immediately following their destruction; but until nature has had time to encroach, the ruin is not really complete. Florence Hetzler writes as much, saying that 
"The 'ruining' may be started by human or natural causes but the maturation process must be done by nature in ruin time. Otherwise there is only devastation and there is no unity forming the ruins." ("Causality: Ruin Time and Ruins" in Leonardo 21:1 (1988) pp51-55.) 
Christopher Woodward devotes a section in his wonderful book, In Ruins, to this topic. He points out the conflict between archaeologists and ruin-lovers. Archaeologists try to clear sites of their destruction vegetation. Woodward writes that 
"I want to tell them that a ruin has two values. It has an objective value as an assemblage of bring and stone, and it has a subjective value as an inspiration to artists. You can uproot the alder tree, superintendente, erect more fences, spray more weed-killer, excavate and polish. You will preserve every single brick for posterity, and analyse the very occasional discovery of a more ornamental fragment in a learned publication. You will have a great many bricks, but nothing more."
  He quotes Shelley who credited the ruins of Rome as the inspiration for Prometheus Unbound, and presents some examples of the artistic inspiration that Shelley derived from ruins:
"Never was any desolation more sublime and lovely. The perpendicular wall of ruin is cloven into steep ravines filled with flowering shrubs whose thick twisted roots are knotted in the rifts of the stones...the tick entangled wilderness of myrtle & bay & flowering laurustinus...& the wild figs & a thousand nameless plants sown by the wandering winds [forming a] landscape like mountain hills intersected by paths like sheep tracks."
Woodward finishes by stating emphatically that "If the archaeologists had arrived before Shelley there would be no Prometheus Unbound."

This obsession of ruin lovers is somewhat of a fetish. Gustave Flubert wrote in a letter:
"I love above all the sight of vegetation resting upon old ruins; this embrace of nature, coming swiftly to bury the work of man the moment his hand is no longer there to defend it, fills me with deep and ample joy." 
In one of the many fascinating anecdotes in Woodward's book, he describes a study by an English botanist, Flora in the Colosseum (1855). The study found more that 420 species of plants growing in the Colosseum, including trees, 56 types of grass, 41 types of peas, and many wild flowers. He writes that 
"Some flowers in the Colosseum were so rare in western Europe that the only explanation for their presence was that nearly two thousand years before their seeds had been scattered in the sand from the bodies of animals brought from the mountains of Persia or the banks of the Nile for the gladiatorial games." 
The botanist concludes that the plants, "tell us of the regenerating power which animates the dust of mouldering greatness." 

When it comes to the life of a ruin, there are two potential routes: if the building is actively destroyed, there is a period in which it is a ruin before nature invades. However, if the building is abandoned, then as nature moves in the building becomes a ruin. In the latter case, it is clear that invasive flora is a critical part of the ruin. In the former case, the vegetation still plays an important role, turning the site from a place of horror to an area with hazy memory, where the terror is less real and more distant. In a sense the vegetation helps with the healing process. In most cases, people prefer to see a ruin encrusted with vegetation than one that remains stark and real. Only when we wish for ruins to serve as a memorial do we keep them unencumbered by plant-life.